Side Quest: Pipot's Favorite Seeds Lost Odyssey Wiki. Refugee Camp & Crashed Train Site - Lost Odyssey Wiki Guide - IGN; 28 Jul 2012. The group soon. Jun 24, 2009 Trade seeds to the Pipot: Unlockable How to Unlock Adamantis Sword, Adaman Ring 20 seeds Earth Charm 40 seeds Gigan Brooch 80 seeds Pipot Charm 99.
Disc 1 WalkthroughIntroductionFirst of all, this walkthrough is completely spoiler free. The only thing related to the plot will be the name of some playable characters in some boss strategies, but no names will be written unless necessary, and in any case nobody will be named before the point of the story when he/she joins. Also, the name of bosses related to the plot will not be mentioned.In this walkthrough you will find some maps to guide you through the Treasure Trove achievement. The maps contain most the items required for the achievement, but don't forget to check the text description too for extra information about side events and quests, and especially for the few items left out of the images. Maps will often be quite zoomed in: for a lower zoom hold ' Ctrl ' and press ' - ' on your keyboard until you're satisfied.
' Ctrl ' and ' + ' will do the opposite.Every area will be introduced with notes regarding what you will need by the end of that dungeon. This means that I will start telling you which skills/equipment you want to have to properly tackle the boss of the area, so you know in advance which skills have priority.Sub-areas of the same 'main' area will be divided to make it easier for you to find where you are. 'Hypocenter' and 'Edge of Wasteland' are sub-areas of the 'Highlands of Wohl' main area, for example. If you open your main game menu (press ' Y ' while on the field) you'll read the name of the area in the upper-right corner.You will find some 'numbers' (IDs) near the areas, such as '1.2.3': the first number is the disc, the second is the 'main area' number, the third is the 'sub-area' number. The point of these is to try to keep order in the guide, because it's a huge game and you need order for Treasure Trove, especially if you mistakenly miss something and need to backtrack.I will also mention when an area is one-time-only.I will write a short summary at the end of each area to shortly tell you what to do in order to reach the end of the area: if you think you're stuck, use it for a quick reference. On disc four, because of the huge freeroam available compared to relatively few story events, I won't add them.If you have any doubts about the gameplay, please check the General hints and tips. In-game tutorials will explain you most of what you need to know anyway.
Disc One WalkthroughHighlands of WohlNote: one-time-only area.The game starts with a couple of fights: keep killing the enemies in the first fight, then a first boss fight will trigger. This 'boss' cannot defeat you, so don't bother using healing medicines or defending. Just keep attacking, alternating hits on the two 'units' (left and right; don't attack the same unit twice in a row or you'll deal very little damage), until you finally win.Hypocenter - 1.1.1A - Healing Medicine (debris)B - Bruiser Ring (pillar)C - Angel's Plume (debris)D - Mana Herb (pillar)E - Name Plate (pick from the ground)Pick up the items as you go and follow the tutorials to learn the basics of the game.There are two achievements related to scoring 'Perfect's with your rings: one for scoring three of them in a row, and another for your 500th Perfect. Do your best to progress through both. Side note: the three in a row will carry from one battle to another, so you can (say) score one Perfect at the end of a fight, then score two more immediately in the next fight and you'll still get it. This will come by itself with time anyway. 3 guidesEdge of Wasteland - 1.1.2F - Healing Medicine (wooden box)G - Mana Herb (wooden box)Keep going.Gorge - 1.1.3H - Healing Medicine (wooden box)K - Angel's Plume (chest)L - 4 Whetstones (chest)I - Mana Herb (wooden box)J - Healing Medicine (wooden box)Before being able to get I and J a cutscene will trigger, moving you forward past them (you'll be near the chests): backtrack to find the boxes, and then leave north.A tutorial about Ring creation will also trigger.
There's one achievement for your first ring crafted (you will need a second Bruiser Ring 'soon'). 1 guideUhra Troops - Armored Vehicle - 1.1.4Nothing notable here, just proceed with the events.Summary:- Proceed on the only possible way, pushing the pillar to make your way out and then decide to leave.Magic Republic of UhraThis place is a city, a 'safe' area if you want. No enemy fights will usually trigger in cities, unless some story events will trigger exceptional fights.
In cities you'll find save points, inns and shops. The inns aren't very useful in a game where you can recover your status automatically by saving, but they allow you to 'dream' (keep playing to understand), something you can do from the main screen of the game when you first run it too. They are marked with blue-colored icons. The shops are marked with purple/pink-colored icons, and they are often general stores (meaning they usually sell all kind of items).
The Mysteryville 2 Walkthrough is a detailed strategy guide to help you if you are stuck. The 'tips' button will help you find the matching pieces by highlight both pieces that are needed. When you are asked to find the timepieces, hourglasses, wristwatches and clocks are all included.
The first time you visit Uhra you won't find an open shop, but later they will be introduced to you.You will also find your first Seed items: they are important collectibles which you need for various reasons, in particular to exchange them for items in particular 'shops'. 2 guidesExit to the main street.Main Street - 1.2.6Move towards Virno's Tavern: you'll meet a character on the way, triggering some cutscenes.Virno's Tavern - 1.2.8- 100 G (yellow pot)- (yellow pot)- Aqua Bomb (yellow pot)Dream # 02/31 - A Hero's Return - 2ndApproach the soldier near the counter. This is only available after the first dream is unlocked.Exit the tavern and enter again.Dream # 03/31 - In the Mind of a Captive - 4thApproach some people sitting at a table upstairs.Exit the tavern and enter again.Dream # 04/31 - A Mother Comes Home - 5thApproach the two people near the counter.You need to exit every time to trigger the next dream.
When it's finally done, exit to the Main Street again. You can enter the 'shop' if you want.Barku's Arms and Armor Emporium - 1.2.9.but you won't find anything interesting. 1 guideMore tutorials will trigger on the way. You will also get new important skills which will let you analyze the HP and elements of the enemies. These abilities are very important to effectively plan your strategies in battle, so make sure somebody has them in your group - Jansen learns Factual Analysis at level 13 and as long as he's alive there's no need to use skill slots of somebody else to equip this skill; give him the Search Glasses you'll find soon and he'll scan everything you need to know about the enemies.
Later you'll find an accessory to identify the items you can steal from enemies as well as those they drop, for a complete analysis of them.The Slot Seeds are precious items you shouldn't waste. Take a read about them in the General hints and tips page maybe.The trees you can kick will prompt an ' A ' button command at the bottom-right corner, but you should find them easily.